Full-time
UE5 Gameplay Systems Engineer — Crowd & NPC Tech
Posted by 2K • Burnaby, Metro Vancouver Regional District, Canada
About the Role
A leading game development studio is seeking a passionate Gameplay Systems Engineer to drive the development of next-generation actor simulation technology. The ideal candidate will have deep expertise in C++ and significant experience with Unreal Engine 5, capable of architecting scalable systems for dense worlds. This position is based in Vancouver, BC, and offers a competitive salary range. Join a team dedicated to pushing the boundaries of game development!
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