Full-time

Tool Software Developer – Harmony and Unity 3D/Godot integration

Posted by Toon Boom • Montreal, Quebec, Canada

📍 Montreal, Quebec 🕒 March 03, 2026

About the Role

Responsibilities

  • Design software in Unity/Godot to support the import and conversion of the Harmony-based game assets
  • Design software in Harmony to support the integration with Unity/Godot
  • Determine and deliver accurate design and development time estimates
  • Design and implement user-friendly software components
  • Perform feasibility checks
  • Implement integration and unit tests
  • Fix any bugs found in the software programming
  • Propose innovative solutions
  • Experience & Qualifications

  • Bachelor’s degree in computer science or equivalent
  • 5 years of experience as Unity/Godot software developer
  • Solid experience with Unity/Godot scripting
  • Knowledge of C++ and JavaScript is an asset
  • Ability to work dedicated on its own project
  • Stay up to date with the evolving changes of Unity/Godot and the gaming indu...
  • Ready to Apply?

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