Full-time

Technical Artist [VFX]

Posted by Ubisoft • montreal, qc, Canada

📍 montreal, qc 🕒 June 05, 2026

About the Role

As a Technical Artist, you will join a small, empowered team building an ambitious multiplayer experience in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real - together.

What you’ll do

  • Design, implement, and maintain real-time VFX systems using Unreal Engine and Niagara, integrated directly into gameplay
  • Prototype, integrate, iterate on, and debug visual effects in-editor, in real gameplay conditions
  • Collaborate closely with gameplay, animation, and technical design to deliver clear and impactful effects
  • Own the readability, performance, and scalability of VFX across GPU and CPU budgets
  • Optimize effects using LOD, pooling, and instancing strategies
  • Ensure effects remain clear and playable in an online PvPvE and live service context
  • Define, improve, and document VFX pipelines and tools to accelerate iteration

Ready to Apply?

Submit your application today and take the next step in your career journey with Ubisoft.

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