Full-time
Technical Artist — Shaders, Scripting & 3D Craft
Posted by Jobleads-UK • Horsham, England, United Kingdom
About the Role
Experience Criteria
As a technical artist, the candidate must have participated in at least one game development cycle leading up to the title release.
Technical Skills
The ideal candidate should have experience in writing code in any programming language, with a preference for Python or C#. Additionally, a good understanding of shader creation using HLSL and/or node-based systems is desired. Moreover, the candidate should possess a strong grasp of the 3D modelling and texturing processes.
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