Regular Full-Time
Senior / Intermediate Rendering Engineer (Proprietary Engine – Console Rendering)
Posted by Blackbird Interactive • Vancouver, British Columbia, Canada
About the Role
Renowned for innovative projects and our pioneering four-day work week, we are seeking an experienced Rendering Engineer (intermediate or senior) to help build and optimize a visually ambitious title in a proprietary engine.
You will work across real-time rendering systems and content pipelines with a focus on console implementation and optimization, including PS5 (AGC), Xbox Series X|S (DirectX 12), and Switch 2 (NVN).
This role is remote-friendly in Canada (Pacific-time overlap required).
What You’ll Tackle
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