Senior / Intermediate Rendering Engineer (Proprietary Engine – Console Rendering)
Posted by Blackbird Interactive • Vancouver, Metro Vancouver Regional District, Canada
About the Role
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.
We’re looking for an intermediate gameplay engineer to help craft the core player experience in a proprietary engine. This role is focused on building DLC content for an established AAA universe, with an emphasis on new content and story progression tied to Starborn themes.
You will implement quest mechanics, gameplay systems, and progression features in close collaboration with designers, artists, and animators, owning work from prot...
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