Full-time
Remote Gameplay Designer - Combat Systems (Unreal 5)
Posted by Devoted Studios • edmonton, division no. 11, Canada
About the Role
A global game development company is looking for a Remote Gameplay Designer specializing in combat systems and player abilities. The role involves designing and tuning combat mechanics, implementing in Unreal Engine 5, and collaborating with engineering teams. Ideal candidates will have 3+ years of experience, strong proficiency in Unreal Engine, and a track record of shipping titles. This full-time position offers flexible working conditions with a dynamic international team.
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