Full-time

Programmer - Game Engine

Posted by Pixelpaddle • Canada, Canada, Canada

📍 Canada, Canada 🕒 March 01, 2026

About the Role

Job Title: Programmer – Game Engine(Computational Physics & AI Simulation)
Location: Hybrid / Remote – Canada
Employment Type: Contract / Full-Time

Role Overview

This role combines physics simulation, AI modeling, and 3D gameplay integration. The ideal candidate will help resolve physics challenges, enhance environmental realism, and use real-world and simulated data to model dynamic, responsive gameplay behaviors (such as ball trajectories, spin, and collision realism). You’ll collaborate with the development team to design intelligent, physics-aware interactions that make our Sports Metaverse and VR worlds feel more natural, data-driven, and lifelike.

Key Responsibilities

  • Diagnose and resolve complex physics issues in 3D and VR gameplay environments (collision, motion, forces, and material dynamics).
  • Apply Computational Physics principles to simulate realistic ball moveme...

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