Full-time

Principal Graphics Engineer for Browser Systems

Posted by Advancedtechsearch • toronto, on, Canada

📍 toronto, on 🕒 May 29, 2026

About the Role

Drive innovation in graphics engineering as a Principal Graphics Engineer focusing on browser runtime and GPU systems. Specialize in GPU command capture, serialization, and performance optimization.

We seek an experienced engineer with a robust background in graphics and rendering infrastructure, particularly in GPU drivers and middleware systems. Expertise in optimizing performance and ensuring cross-platform compatibility will be crucial, along with hands-on knowledge of low-latency rendering architectures. The role demands proficiency with prominent graphics APIs and the ability to enhance graphic rendering pipelines in various environments.

Key Responsibilities: • Develop GPU command capture and replay systems • Optimize GPU/CPU performance and frame pacing • Manage runtime orchestration and graphics middleware • Design low-latency remote rendering architectures • Ensure cross-platform graphics compatibility

Requirements: • Experience with Vulkan, OpenGL,...

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