Full-time

Principal Artist — Materials for AAA Textures & PBR

Posted by Ubisoft • quebec, capitale nationale, Canada

📍 quebec, capitale nationale 🕒 June 05, 2026

About the Role

A leading gaming company in Quebec City seeks a Principal Artist – Materials to define and deliver the materials and textures vision for an AAA project. You will work closely with Art Direction and technical teams to create high-quality PBR materials using advanced tools like Substance 3D. Ideal candidates should have strong expertise in game art and experience with game engines, ensuring visual consistency and performance. Join us to contribute to innovative gaming experiences.
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