About the Role
We're hiring a Unity Developer with strong multiplayer experience to work on an exciting battle royale game (PC-first, scaling to mobile).
This is for an early-stage but serious product with a clear roadmap and upcoming Kickstarter.
What you'll be working on:
Core gameplay systems (Unity, C#)
Multiplayer systems (lobbies, sync, game states)
UI integration and player feedback
Performance optimization (PC focus)
Scene / hub flow systems
Game economy (shop, progression)
Input systems (controller + local multiplayer)
What we're looking for:
Strong Unity + C# experience
Proven experience building multiplayer games (Photon, Mirror, or Netcode)
Understanding of latency, sync, and smooth gameplay
Clean, scalable architecture mindset
Ability to work with existing...
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