About the Role
We are looking to hire a LLVM Compiler Engineer for an exciting role developing compilers for our world leading GPUs. We craft outstanding compilers that realize the potential of NVIDIA GPU hardware for growing range of computational workloads, ranging from next generate graphics, deep learning, scientific computing, and self-driving cars. Our compiler organization makes its mark on every GPU and SoC product that NVIDIA builds. Would you like to be part of this best-in-class organization and lead the charge?
What you'll be doing:
+ Be part of NVIDIA re-targetable GPU compiler backend team
+ Work with a distributed team to develop innovative solutions that optimize workloads in Deep Learning, Ray Tracing, and HPC. Collaborate with industry experts in each field.
+ Work on challenging problems in register allocation, instruction scheduling, synchronization, loop optimizations etc.
+ Get a chance to influence and work on new GPU architectures
What you'll be doing:
+ Be part of NVIDIA re-targetable GPU compiler backend team
+ Work with a distributed team to develop innovative solutions that optimize workloads in Deep Learning, Ray Tracing, and HPC. Collaborate with industry experts in each field.
+ Work on challenging problems in register allocation, instruction scheduling, synchronization, loop optimizations etc.
+ Get a chance to influence and work on new GPU architectures
Ready to Apply?
Submit your application today and take the next step in your career journey with NVIDIA.
Apply Now