About the Role
We're looking for a 3D Artist who enjoys both the artistic and technical sides of game development. This role goes beyond creating beautiful assets in Blender. We're looking for someone who can take ownership of the entire asset pipeline, from modeling and texturing through implementation and optimization inside Unity.
You should be comfortable creating production-ready assets, importing them into the engine, setting up materials and prefabs, optimizing performance, and ensuring your work looks great in-game. You'll be embedded with a leading European indie game studio and contribute directly to real shipping titles.
Key Responsibilities:
3D Asset Creation
- Create high-quality game-ready 3D assets
- Produce models, textures, and materials for in-game use
- Ensure assets meet artistic and technical requirements
- Maintain consistency with the project's visual style
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